Those conducting military exercises on this planet were naturally the military personnel who previously collaborated with the game developers because they were impressed by the realism of Starry Sky Age.
The game team directly allocated a planet far away from the Roland Empire to them. Now all the game cabins had been delivered, and the army had been stationed there for some time.
In general, the training results were satisfactory. In addition to the first batch of troops stationed, the military was considering ordering another batch.
After all, according to their understanding, the output of the Starry Sky Age’s game cabins had greatly increased after more than a year of expanded output.
It was still in short supply, but it wasn’t as difficult to obtain as it was in the beginning where they had to queue up for a long time.
Thanks to the protection of the military bosses, Starry Sky Age had a smooth journey this year.
It had shown extraordinary potential in various aspects, especially medical care, but there were basically no crises that weren’t solved.
There were many jealous people who wanted to get a piece of the pie, but they stopped in time after investigating the Xu family’s background.
Of course, the Xu family didn’t reject excellent partners. A groundbreaking project like Starry Sky Age could create enormous wealth.
Making the cake bigger and stronger would be beneficial to the development of Starry Sky Age. What’s more, their younger brother was still in the game so the Xu brothers would work even harder to manage the game.
The military offered such a huge benefit, so the Xu family naturally cooperated very actively with this powerful backer.
According to the requirements, the game team specially allocated manpower to carefully redesign the set of system panels that met the training needs.
If the realism of Starry Sky Age was 99% then the realism of the soldiers was 99.99%.
Their game templates were different from those of players. They didn’t have attribute panels such as physique, intelligence, etc., nor could they learn various skills like the players and gain proficiency in everything they did.
Once the player’s skill proficiency reached a certain level, they could obtain various attribute and effect bonuses. Everything was based on gameplay.
The soldiers’ Starry Sky Age started directly in hell mode.
The soldiers’ data in the game was linked to their real bodies. The system displayed intuitive real-time data such as their strength, speed, heart rate, lung capacity, etc.
Under the monitoring of the game cabin, the error rate of this data was very low.
The master brain would automatically generate training tasks of different stages and levels depending on each person’s data to help soldiers grow.
In theory, what the soldiers could do in the game could also be done in reality.
The reason why it was theoretical…
After all, in the game, soldiers knew they wouldn’t really die. They could recover quickly if they were seriously injured.
Such guarantees undoubtedly gave them the courage and confidence to break through themselves. Once people weren’t afraid of their lives, it was easier for them to squeeze out their own potential and break previous records.
But when they returned to reality, they became restrained due to their lives.
Despite this, such practice was of great significance.
Doing something repeatedly and practicing it repeatedly could form muscle memory. At the very least, they could find the most correct path through constant trial and error.
Thanks to the support of a large amount of data, Old Wang and his team found that even though the soldiers were in a dormant state in the game cabin, they weren’t exercising.
However, for those who achieved a breakthrough in the game, they showed a slight improvement in strength and speed after returning to reality.
The improvement wasn’t as big as in the game, but it was still shocking and gratifying.
If there was more data to support and confirm this discovery, the significance of Starry Sky Age would no longer be just a game.
Therefore, the country started to pay more attention to the epoch-making game, Starry Sky Age.
However, these things had little to do with the soldiers undergoing tough training. At most…
It just made their miserable lives even more miserable.
Starry Sky Age was full of fun and enjoyment for players, but it was a torment for these soldiers.
You know, their sense of realism was forced to be locked at 100%. Even though the death and injury in the game wasn’t real, the pain they brought was real!
The training plans formulated by the master brain all stepped on the line and squeezed out their potential.
They could only complete these perverted tasks by trying their best.
The main brain wasn’t an instructor. It will monitor the soldiers’ bodies in real time. The system knew clearly whether they could really do it or if they didn’t have enough perseverance.
It was simply the devil among devils, many times more terrifying than the most terrifying instructor.
Moreover, this was a game after all. Naturally, there were various rankings.
Of course, only the top 100 would be announced and receive rewards. Most of the rewards were only virtual items, but they were still quite attractive to the players.
This had become the only fun in their training life.
Since this was a game, there was no problem with having anything to eat. Thus, many people would exchange various delicacies during their breaks.
The 100% realism allowed them to fully experience the impact of these delicacies on their taste buds, bringing them great comfort and satisfaction.
In reality, how could ordinary people eat so many delicacies from all over the country and even the world?
They could eat as much as they wanted. The portion was large and enough to fill them up.
After all, as a benefit, everything they did in the game was free!
As long as the training mission was completed, star coins would be issued. Soldiers could use these star coins to exchange for anything they wanted in the system mall.
Food was just one of them, but food was the most tempting.
In addition to virtual items, the biggest benefit given by the game team was probably the Starry Sky Age game cabin and helmet.
The soldiers themselves couldn’t use it because they had already registered for the military version of Starry Sky Age and couldn’t register for the player version, but they could give the redeemed devices to their family members.
Not to mention the gaming helmet, the official price of the game cabin was 100,000!
It was also the type that money couldn’t buy.
Under such pressure and benefits, after the initial adaptation, almost no one was lazy anymore. Everyone worked hard to complete the training.
The results achieved were naturally very gratifying.
Of course, the military was interested in Starry Sky Age mainly because they wanted to use the virtual game to conduct large-scale military exercises.
The new training system was a pleasant surprise, but military exercises couldn’t be left behind.
In order to increase authenticity, the game team restored some real-life technologies one-to-one. After all, this was a modern military exercise and couldn’t be completely primitive.
Then it was time to stimulate the environment of Earth and add various geological environments to the original barren planet.
They guaranteed that everything needed was available and the service was at their doorstep.
The instructors had no worries at all and performed almost all types of exercises on land, sea and air.
Later, they had more and more fun. Finally, they couldn’t help casting their gaze to the starry sky.
It was a pity that Earth hadn’t developed a space battleship, so forget about space wars. They could only stay on this planet obediently.
However, they also put forward higher requirements to the game team. They hoped NPCs would be generated for them as targets to practice against.
After all, the NPCs in Starry Sky Age were famous for their high intelligence. It would be boring after a while to keep fighting against their own people.
This put the game developers in a difficult position.
It was easy to add geographical environments, but it was difficult to create intelligent creatures such as NPCs directly in Starry Sky Age.
This went against the underlying logic of the main brain and could easily cause confusion. After the public beta, they didn’t dare to change the settings of ordinary NPCs, let alone directly generate NPCs.
Then after repeated requests from military leaders, the gaming team came up with a solution.
In any case, this planet was far from the novice planet and the plot couldn’t develop here for the time being. It was possible to transfer the soldiers to other planets to fight.
There just happened to be a star nearby that met the requirements—Clive Star!
The people on this planet were all star thieves. There was no need to feel guilt if they were killed. Besides…
Based on the strength of Earth’s soldiers, the gaming team felt it wasn’t likely that the soldiers would win.
After being abused, the bigshots would probably recognize their own strength. After all, the military version of Starry Sky Age started from hell.
However, no one expected that plans wouldn’t be able to keep up with changes.
The moment they made an agreement, the Clive star thieves traveled far away and were directly destroyed by the Roland Empire.
The worst thing was that the Roland Empire also took over Clive Star!
The gaming team was stunned when they received the news.
What should they do now?
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